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Author Badler, Norman I. ♦ Phillips, Cary B.
Source ACM Digital Library
Content type Text
Publisher Association for Computing Machinery (ACM)
File Format PDF
Language English
Subject Domain (in DDC) Computer science, information & general works ♦ Data processing & computer science
Subject Keyword Behavioral animation ♦ Interactive manipulation ♦ Inverse kinematics ♦ Balance ♦ Articulated figures
Abstract We describe techniques for interactively controlling bipedal articulated figures through kinematic constraints. These constraints model certain behavioral tendencies which capture some of the characteristics of human-like movement, and give us control over such elements as the figures' balanced and stability. They operate in near real-time, so provide behavioral control for interactive manipulation. These constraints form the basis of an interactive motion-generation system that allows the active movement elements to be layered on top of the passive behavioral constraints.
Description Affiliation: Computer Graphics Research Laboratory, Department of Computer and Information Science, University of Pennsylvania, Philadelphia, Pennsylvania (Phillips, Cary B.; Badler, Norman I.)
Age Range 18 to 22 years ♦ above 22 year
Educational Use Research
Education Level UG and PG
Learning Resource Type Article
Publisher Date 1988-08-01
Publisher Place New York
Journal ACM SIGGRAPH Computer Graphics (COMG)
Volume Number 25
Issue Number 4
Page Count 4
Starting Page 359
Ending Page 362


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Source: ACM Digital Library