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Author Kenderdine, Sarah ♦ Chan, Leith K Y ♦ Shaw, Jeffrey
Source ACM Digital Library
Content type Text
Publisher Association for Computing Machinery (ACM)
File Format PDF
Copyright Year ©2014
Language English
Subject Domain (in DDC) Computer science, information & general works ♦ Data processing & computer science
Subject Keyword 3D modeling ♦ Cave 220 ♦ Dunhuang ♦ Medicine Buddha ♦ Mogao Grottoes ♦ Pure Land ♦ Augmented reality ♦ Embodiment ♦ High resolution ♦ Immersive ♦ Interactive ♦ Laser scan ♦ Photography ♦ Virtual reality
Abstract This article describes the design and implementation of the Pure Land projects, consisting of two visualization systems and their respective applications, Pure Land: Inside the Mogao Grottoes at Dunhuang [2012] and Pure Land Augmented Reality Edition [2012]. Each installation allows participants to engage in different ways with a full-scale augmented digital facsimile of Cave 220 from the UNESCO World Heritage site of the Mogao Grottoes, Gansu Province, northwestern China. This project is a collaboration between the Applied Laboratory for Interactive Visualization and Embodiment (ALiVE), City University of Hong Kong, and the Dunhuang Academy. In the Pure Land projects, the digital facsimiles of this cultural paragon have been transformed, providing formative personal experiences for museum visitors. The projects integrate high-resolution digital archeological datasets (photography and 3D architectural models) with immersive, interactive display systems. This work is of great importance because the treasuries of paintings and sculptures at Dunhuang are extremely vulnerable to human presence and, in the case of Cave 220, permanently closed to public visitors. Comprehensive digitization has become a primary method of preservation at the site. Both installations have been shown to the public at a variety of museums and galleries worldwide—to critical acclaim. The projects contribute to new strategies for rendering cultural content and heritage landscapes and suggest the future for embodied museography. Here, each project is described in detail, including innovations in interface technological application and user experience.
ISSN 15564673
Age Range 18 to 22 years ♦ above 22 year
Educational Use Research
Education Level UG and PG
Learning Resource Type Article
Publisher Date 2014-06-01
Publisher Place New York
e-ISSN 15564711
Journal Journal on Computing and Cultural Heritage (JOCCH)
Volume Number 7
Issue Number 2
Page Count 15
Starting Page 1
Ending Page 15

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Source: ACM Digital Library