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Author Barnard, Phil ♦ Young, Richard M.
Source ACM Digital Library
Content type Text
Publisher Association for Computing Machinery (ACM)
File Format PDF
Language English
Subject Domain (in DDC) Computer science, information & general works ♦ Computer programming, programs & data
Subject Keyword Methodology ♦ Research strategy ♦ Scope and accuracy of models ♦ Scenarios
Abstract A scenario is an idealised but detailed description of a specific instance of human-computer interaction (HCI). A set of scenarios can be used as a “filter bank” to weed out theories whose scope is too narrow for them to apply to many real HCI situations. By helping redress the balance between generality and accuracy in theories derived from cognitive psychology, this use of scenarios (1) allows the researcher to build on empirical findings already established while avoiding the tar-pits associated with the experimental methodology, (2) enables the researcher to consider a range of phenomena in a single study, thereby directly addressing the question of the scope of the theory, and (3) ensures that the resulting theory will be applicable in HCI contexts.
Description Affiliation: MRC, Cambridge, UK (Young, Richard M.; Barnard, Phil)
Age Range 18 to 22 years ♦ above 22 year
Educational Use Research
Education Level UG and PG
Learning Resource Type Article
Publisher Date 1992-07-01
Publisher Place New York
Journal ACM SIGCHI Bulletin (SGCH)
Volume Number 18
Issue Number 4
Page Count 6
Starting Page 291
Ending Page 296

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Source: ACM Digital Library