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Author Cardelli, Luca ♦ Wegner, Peter
Source ACM Digital Library
Content type Text
Publisher Association for Computing Machinery (ACM)
File Format PDF
Copyright Year ©1985
Language English
Subject Domain (in DDC) Computer science, information & general works ♦ Data processing & computer science
Abstract Our objective is to understand the notion of type in programming languages, present a model of typed, polymorphic programming languages that reflects recent research in type theory, and examine the relevance of recent research to the design of practical programming languages.Object-oriented languages provide both a framework and a motivation for exploring the interaction among the concepts of type, data abstraction, and polymorphism, since they extend the notion of type to data abstraction and since type inheritance is an important form of polymorphism. We develop a λ-calculus-based model for type systems that allows us to explore these interactions in a simple setting, unencumbered by complexities of production programming languages.The evolution of languages from untyped universes to monomorphic and then polymorphic type systems is reviewed. Mechanisms for polymorphism such as overloading, coercion, subtyping, and parameterization are examined. A unifying framework for polymorphic type systems is developed in terms of the typed λ-calculus augmented to include binding of types by quantification as well as binding of values by abstraction.The typed λ-calculus is augmented by universal quantification to model generic functions with type parameters, existential quantification and packaging (information hiding) to model abstract data types, and bounded quantification to model subtypes and type inheritance. In this way we obtain a simple and precise characterization of a powerful type system that includes abstract data types, parametric polymorphism, and multiple inheritance in a single consistent framework. The mechanisms for type checking for the augmented λ-calculus are discussed.The augmented typed λ-calculus is used as a programming language for a variety of illustrative examples. We christen this language Fun because fun instead of λ is the functional abstraction keyword and because it is pleasant to deal with.Fun is mathematically simple and can serve as a basis for the design and implementation of real programming languages with type facilities that are more powerful and expressive than those of existing programming languages. In particular, it provides a basis for the design of strongly typed object-oriented languages.
ISSN 03600300
Age Range 18 to 22 years ♦ above 22 year
Educational Use Research
Education Level UG and PG
Learning Resource Type Article
Publisher Date 1985-12-10
Publisher Place New York
e-ISSN 15577341
Journal ACM Computing Surveys (CSUR)
Volume Number 17
Issue Number 4
Page Count 53
Starting Page 471
Ending Page 523

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Source: ACM Digital Library