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Author Davison, Chris
Source ACM Digital Library
Content type Text
Publisher Association for Computing Machinery (ACM)
File Format PDF
Language English
Abstract Seamus Blackley is head of the Games Department at Creative Artists Agency (CAA), where his role is to define and execute CAA's global strategy for representing many of the world's most respected and successful game creators. Under Blackley's leadership, the Games Department specializes in securing and negotiating game production deals with publishers, financiers, film and television studios, and networks, as well as building and advising development companies to give game designers greater creative and financial control. I interviewed Seamus in December 2007 to discuss physics, social networking, in-game advertising and convergence.
Age Range 18 to 22 years ♦ above 22 year
Educational Use Research
Education Level UG and PG
Learning Resource Type Article
Publisher Date 2008-03-01
Publisher Place New York
Journal Computers in Entertainment (CIE) (CIE)
Volume Number 6
Issue Number 1
Page Count 5
Starting Page 1
Ending Page 5

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Source: ACM Digital Library