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Author Itoh, Yuichi ♦ Kikuchi, Hideo ♦ Watanabe, Ryoichi ♦ Kishino, Fumio ♦ Kitamura, Yoshifumi ♦ Asai, Masatsugu
Source ACM Digital Library
Content type Text
Publisher Association for Computing Machinery (ACM)
File Format PDF
Language English
Subject Keyword 3d modeling ♦ Bi-directional interface ♦ Input ♦ Output ♦ Real-time interaction ♦ Actuator ♦ Display ♦ Sensor
Abstract ActiveCube is a novel user interface that allows intuitive interaction with computers. ActiveCube allows users to construct and interact with three-dimensional (3D) environments using physical cubes equipped with input/output devices. Spatial, temporal, and functional consistency is always maintained between the physical object and its corresponding representation in the computer. In this article we detail the design and implementation of our system. We describe the method we used to realize flexible 3D modeling by controlling the recognition signals of each face in each cube. We also explain how we integrated additional multimodal interaction options via a number of sophisticated I/O devices and the inclusion of a second microprocessor in our cubes. We argue that ActiveCube, with its current real-time multimodal and spatial capabilities, is ready to enable a large range of interactive entertainment applications that were impossible to realize before.
Description Affiliation: Osaka University (Watanabe, Ryoichi; Itoh, Yuichi; Asai, Masatsugu; Kitamura, Yoshifumi; Kishino, Fumio) || System Watt Co., Ltd. (Kikuchi, Hideo)
Age Range 18 to 22 years ♦ above 22 year
Educational Use Research
Education Level UG and PG
Learning Resource Type Article
Publisher Date 2008-03-01
Publisher Place New York
Journal Computers in Entertainment (CIE) (CIE)
Volume Number 2
Issue Number 4
Page Count 1
Starting Page 15
Ending Page 15

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Source: ACM Digital Library