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Author Yu, Gino ♦ Cheok, Adrian David
Source ACM Digital Library
Content type Text
Publisher Association for Computing Machinery (ACM)
File Format PDF
Language English
Abstract The field of computer entertainment technology has recently aroused great interest among researchers and developers in both academy and industry, as it shows great promise of bringing exciting new forms of human computer interactions. Techniques in computer entertainment are now deemed deserving of serious academic research, as well as major industry and business uptake; they also translate into advances in research, ranging from industrial training, collaborative work, novel interfaces, novel multimedia, network computing, and ubiquitous computing.
Description Affiliation: Nanyang Technological University (Cheok, Adrian David) || Hong Kong Polytechnic University (Yu, Gino)
Age Range 18 to 22 years ♦ above 22 year
Educational Use Research
Education Level UG and PG
Publisher Date 2008-03-01
Publisher Place New York
Journal Computers in Entertainment (CIE) (CIE)
Volume Number 4
Issue Number 3

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Source: ACM Digital Library