Thumbnail
Access Restriction
Subscribed

Author Igarashi, Takeo ♦ Igarashi, Yuki
Source ACM Digital Library
Content type Text
Publisher Association for Computing Machinery (ACM)
File Format PDF
Language English
Abstract We introduce Plushie, an interactive system that allows nonprofessional users to design their own original plush toys. To design a plush toy, one needs to construct an appropriate two-dimensional (2D) pattern. However, it is difficult for nonprofessional users to appropriately design a 2D pattern. Some recent systems automatically generate a 2D pattern for a given three-dimensional (3D) model, but constructing a 3D model is itself a challenge. Furthermore, an arbitrary 3D model cannot necessarily be realized as a real plush toy, and the final sewn result can be very different from the original 3D model. We avoid this mismatch by constructing appropriate 2D patterns and applying simple physical simulation to it on the fly during 3D modeling. In this way, the model on the screen is always a good approximation of the final sewn result, which makes the design process much more efficient. We use a sketching interface for 3D modeling and also provide various editing operations tailored for plush-toy design. Internally, the system constructs a 2D cloth pattern in such a way that the simulation result matches the user's input stroke. We successfully demonstrated that nonprofessional users could design plush toys or balloon easily using Plushie.
Description Affiliation: The University of Tokyo (Igarashi, Yuki; Igarashi, Takeo)
Age Range 18 to 22 years ♦ above 22 year
Educational Use Research
Education Level UG and PG
Learning Resource Type Article
Publisher Date 2005-08-01
Publisher Place New York
Journal Communications of the ACM (CACM)
Volume Number 52
Issue Number 12
Page Count 8
Starting Page 81
Ending Page 88


Open content in new tab

   Open content in new tab
Source: ACM Digital Library