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Author Yampolskiy, Roman V. ♦ Govindaraju, Venu
Source ACM Digital Library
Content type Text
Publisher Association for Computing Machinery (ACM)
File Format PDF
Language English
Subject Keyword Captcha ♦ Bots ♦ Reverse turing test ♦ Games ♦ Agents
Abstract Multiplayer online computer games are quickly growing in popularity, with millions of players logging in every day. While most play in accordance with the rules set up by the game designers, some choose to utilize artificially intelligent assistant programs, a.k.a. bots, to gain an unfair advantage over other players. In this article we demonstrate how an embedded noninteractive test can be used to prevent automatic artificially intelligent players from illegally participating in online game-play. Our solution has numerous advantages over traditional tests, such as its nonobtrusive nature, continuous verification, and simple noninteractive and outsourcing-proof design.
Description Affiliation: University at Buffalo, Buffalo (Yampolskiy, Roman V.; Govindaraju, Venu)
Age Range 18 to 22 years ♦ above 22 year
Educational Use Research
Education Level UG and PG
Learning Resource Type Article
Publisher Date 2008-03-01
Publisher Place New York
Journal Computers in Entertainment (CIE) (CIE)
Volume Number 5
Issue Number 4
Page Count 11
Starting Page 1
Ending Page 11


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Source: ACM Digital Library