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Author Winston, Patrick H.
Source ACM Digital Library
Content type Text
Publisher Association for Computing Machinery (ACM)
File Format PDF
Language English
Subject Keyword Matching ♦ Situation identification ♦ Analogical reasoning ♦ Computer learning ♦ Information retrieval ♦ Common-sense reasoning
Abstract We use analogy when we say something is a Cinderella story and when we learn about resistors by thinking about water pipes. We also use analogy when we learn subjects like economics, medicine, and law. This paper presents a theory of analogy and describes an implemented system that embodies the theory. The specific competence to be understood is that of using analogies to do certain kinds of learning and reasoning. Learning takes place when analogy is used to generate a constraint description in one domain, given a constraint description in another, as when we learn Ohm's law by way of knowledge about water pipes. Reasoning takes place when analogy is used to answer questions about one situation, given another situation that is supposed to be a precedent, as when we answer questions about Hamlet by way of knowledge about Macbeth.
Description Affiliation: Massachusetts Institute of Technology, Cambridge (Winston, Patrick H.)
Age Range 18 to 22 years ♦ above 22 year
Educational Use Research
Education Level UG and PG
Learning Resource Type Article
Publisher Date 2005-08-01
Publisher Place New York
Journal Communications of the ACM (CACM)
Volume Number 23
Issue Number 12
Page Count 15
Starting Page 689
Ending Page 703


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Source: ACM Digital Library