Thumbnail
Access Restriction
Subscribed

Author Savage, Neil
Source ACM Digital Library
Content type Text
Publisher Association for Computing Machinery (ACM)
File Format PDF
Language English
Abstract Online games are harnessing humans' skills to solve scientific problems that are currently beyond the ability of computers.
Description Affiliation: Lowell, MA (Savage, Neil)
Age Range 18 to 22 years ♦ above 22 year
Educational Use Research
Education Level UG and PG
Learning Resource Type Article
Publisher Date 2005-08-01
Publisher Place New York
Journal Communications of the ACM (CACM)
Volume Number 55
Issue Number 3
Page Count 3
Starting Page 13
Ending Page 15


Open content in new tab

   Open content in new tab
Source: ACM Digital Library