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Author Bittencourt, João R. ♦ Segatto, Wilian ♦ Mazzotti, Cristiano L. ♦ Barbosa, Jorge ♦ Herzer, Eduardo
Source ACM Digital Library
Content type Text
Publisher Association for Computing Machinery (ACM)
File Format PDF
Language English
Subject Keyword Social gaming ♦ Bluetooth ♦ Pervasive ♦ Rfid ♦ Qr code
Abstract Pervasive gaming is a new genre that became possible due to the development of communication technologies, especially wireless ones. In this area of gaming, players must physically walk to certain places of the game area to reach their objectives and missions. They may also interact with the environment and with real objects. Nowadays, there are just a few pervasive games developed, and all of them have limitations concerning localization tracking, hardware flexibility, signal coverage, and cheap setup. In this context, an innovative game, called moBIO Threat // Disease Control, was developed on the basis of the integration of multiple wireless technologies, mixing their capabilities and neutralizing their limitations. It utilizes RFID, IrDA, and QR Code technologies for object interaction, Bluetooth for exchanging information between players who are physically close and the IEEE 802.11 Wi-Fi protocol to connect all of the players with the game server. From what we observed, moBIO Threat provides a completely different game experience, with social gaming and collaboration being strong attributes of the game. This article describes the development of the game and other details about the project and about pervasive gaming.
Description Affiliation: Universidade do Vale do Rio dos Sinos (UNISINOS), Brazil (Segatto, Wilian; Herzer, Eduardo; Mazzotti, Cristiano L.; Bittencourt, João R.; Barbosa, Jorge)
Age Range 18 to 22 years ♦ above 22 year
Educational Use Research
Education Level UG and PG
Learning Resource Type Article
Publisher Date 2008-03-01
Publisher Place New York
Journal Computers in Entertainment (CIE) (CIE)
Volume Number 6
Issue Number 3
Page Count 14
Starting Page 1
Ending Page 14


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Source: ACM Digital Library