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Author Chen, Kuan-Ta ♦ Lei, Chin-Laung ♦ Huang, Polly
Source ACM Digital Library
Content type Text
Publisher Association for Computing Machinery (ACM)
File Format PDF
Language English
Abstract Game-playing time is strongly related to network QoS, helping determine user satisfaction and deliver better service quality to online gamers.
Age Range 18 to 22 years ♦ above 22 year
Educational Use Research
Education Level UG and PG
Learning Resource Type Article
Publisher Date 2005-08-01
Publisher Place New York
Journal Communications of the ACM (CACM)
Volume Number 49
Issue Number 11
Page Count 5
Starting Page 34
Ending Page 38


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Source: ACM Digital Library