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Author LINDT, IRMA ♦ OHLENBURG, JAN ♦ GHELLAL, SABIHA ♦ PANKOKE-BABATZ, UTA
Source ACM Digital Library
Content type Text
Publisher Association for Computing Machinery (ACM)
File Format PDF
Language English
Subject Keyword Game design ♦ Event-based games ♦ Pervasive gaming ♦ User interfaces ♦ Crossmedia ♦ Game evaluation ♦ Computer games ♦ Augmented reality
Abstract Crossmedia games employ a wide variety of gaming interfaces based on stationary and mobile devices to facilitate different game experiences within a single game. This article presents the crossmedia game Epidemic Menace, introduces the game concept, and describes experiences from two Epidemic Menace game events. We also explain the technical realization of Epidemic Menace, the evaluation methodologies we used, and some evaluation results.
Description Affiliation: Fraunhofer FIT, Schloss Birlinghoven (LINDT, IRMA; OHLENBURG, JAN; PANKOKE-BABATZ, UTA) || Sony NetServices, Berlin (GHELLAL, SABIHA)
Age Range 18 to 22 years ♦ above 22 year
Educational Use Research
Education Level UG and PG
Learning Resource Type Article
Publisher Date 2008-03-01
Publisher Place New York
Journal Computers in Entertainment (CIE) (CIE)
Volume Number 5
Issue Number 1


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Source: ACM Digital Library