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Author Lee, Newton
Source ACM Digital Library
Content type Text
Publisher Association for Computing Machinery (ACM)
File Format PDF
Language English
Abstract In the great digital era, we are witnessing many rapid scientific and technological developments in human-centered, seamless computing environments, interfaces, devices, and systems with applications ranging from business and communication to entertainment and learning. These developments are collectively best characterized as Active Media Technology (AMT), a new area of information technology and computer science that emphasizes the proactive, seamless roles of interfaces and systems as well as new media in all aspects of digital life. The first international conference on Active Media Technology (AMT01) was held in Hong Kong in 2001, and the second International Conference on Active Media Technology (AMT03) was held in Chongqing of China in May 29-31 of 2004. Following the success of AMT01 and AMT03, the third International Conference on Active Media Technology (AMT05) will be held in Kagawa, Japan in 2005.
Description Affiliation: The Walt Disney Company, Burbank, CA (Lee, Newton)
Age Range 18 to 22 years ♦ above 22 year
Educational Use Research
Education Level UG and PG
Learning Resource Type Article
Publisher Date 2008-03-01
Publisher Place New York
Journal Computers in Entertainment (CIE) (CIE)
Volume Number 2
Issue Number 3
Page Count 1
Starting Page 7
Ending Page 7


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Source: ACM Digital Library