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Author Ramalho, Geber ♦ Ferraz, Carlos ♦ Pedrosa, Davi ♦ Trinta, Fernando
Source ACM Digital Library
Content type Text
Publisher Association for Computing Machinery (ACM)
File Format PDF
Language English
Subject Keyword Crossmedia games ♦ Ubiquitous systems ♦ Middleware
Abstract Crossmedia games are a genre of pervasive gaming where a single game instance can be played with a variety of heterogeneous devices that support different forms of players' participation and deliver different game experiences. In this article we present the PM2G initiative, a service-oriented architecture aiming to support crossmedia game development and execution. Due to their relevance in this document, content adaptation and interaction adaptation services are discussed in detail. We also present, as a case study, a game called Pervasive Wizards, which is used to validate our architecture. Finally, we present some performance results obtained in our experiments.
Description Affiliation: Universidade Federal de Pernambuco, Brazil (Pedrosa, Davi; Ferraz, Carlos; Ramalho, Geber) || Universidade de Fortaleza, Brazil (Trinta, Fernando)
Age Range 18 to 22 years ♦ above 22 year
Educational Use Research
Education Level UG and PG
Learning Resource Type Article
Publisher Date 2008-03-01
Publisher Place New York
Journal Computers in Entertainment (CIE) (CIE)
Volume Number 6
Issue Number 3
Page Count 19
Starting Page 1
Ending Page 19


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Source: ACM Digital Library