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Author Laakso, Sami ♦ Laakso, Mikko
Source ACM Digital Library
Content type Text
Publisher Association for Computing Machinery (ACM)
File Format PDF
Language English
Subject Keyword Computer vision ♦ Gesture recognition ♦ Multiplayer games ♦ Object tracking
Abstract We have designed and evaluated a novel multiplayer game system using just one top-view camera. With the proposed system, player avatar movement can be directly mapped to the physical movement of the player, accompanied by additional hand gestures triggering more complex actions. This article presents a study of the concepts of body-driven multiplayer games using the proposed system. We have created four different test games using human-centered design (HCD). We describe both the computer vision- based implementation and the lessons we learned about designing effective content for interactive body-driven multiplayer games.
Description Affiliation: Helsinki University of Technology (Laakso, Sami; Laakso, Mikko)
Age Range 18 to 22 years ♦ above 22 year
Educational Use Research
Education Level UG and PG
Learning Resource Type Article
Publisher Date 2008-03-01
Publisher Place New York
Journal Computers in Entertainment (CIE) (CIE)
Volume Number 4
Issue Number 4


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Source: ACM Digital Library