Access Restriction

Author Livingstone, Daniel
Source ACM Digital Library
Content type Text
Publisher Association for Computing Machinery (ACM)
File Format PDF
Language English
Subject Keyword Evaluation ♦ Games ♦ Believability
Abstract The Turing test is perhaps the most famous, most quoted, and probably most often misrepresented and misunderstood measure of machine intelligence. In this article we'll briefly review the Turing test and some of its key criticisms. In particular, we will try to answer whether the Turing test -- or something derived from it -- can be of use in developing and assessing game AI. We will also present a brief overview of a methodology for conducting believability testing for games and highlight some of the problems inherent in any attempt to categorically determine whether or not some AI behavior is capable of convincing, life-like behavior.
Description Affiliation: University of Paisley, Paisley, UK (Livingstone, Daniel)
Age Range 18 to 22 years ♦ above 22 year
Educational Use Research
Education Level UG and PG
Learning Resource Type Article
Publisher Date 2008-03-01
Publisher Place New York
Journal Computers in Entertainment (CIE) (CIE)
Volume Number 4
Issue Number 1

Open content in new tab

   Open content in new tab
Source: ACM Digital Library