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Author Shea, Peter
Source ACM Digital Library
Content type Text
Publisher Association for Computing Machinery (ACM)
File Format PDF
Language English
Abstract The Complete Guide to Simulations & Serious Games is described as an "encyclopedic overview and complete lexicon for those who care about the next generation of educational media." This book differs from Learning by Doing in that it doesn't seek to distinguish the wide and various categories of simulationshow simulations differ based on their structure and content and why those differences matter. Rather, it seeks to "present and distinguish between the different mechanisms" related to simulations, so that people who create simulations have a shared understanding of the concepts they use in conversation with one another.
Age Range 18 to 22 years ♦ above 22 year
Educational Use Research
Education Level UG and PG
Learning Resource Type Article
Publisher Date 2011-09-01
Publisher Place New York
Journal eLearn (ELERN)
Volume Number 2009
Issue Number 11

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Source: ACM Digital Library