Thumbnail
Access Restriction
Subscribed

Author Lauterbach, Christian ♦ Lin, Ming C. ♦ Manocha, Dinesh ♦ Raghuvanshi, Nikunj ♦ Chandak, Anish
Source ACM Digital Library
Content type Text
Publisher Association for Computing Machinery (ACM)
File Format PDF
Language English
Abstract Simulating the complete process of sound synthesis and propagation by exploiting aural perception makes the experience of playing games much more realistic and immersive.
Description Affiliation: University of North Carolina at Chapel Hill (Raghuvanshi, Nikunj; Lauterbach, Christian; Chandak, Anish; Manocha, Dinesh; Lin, Ming C.)
Age Range 18 to 22 years ♦ above 22 year
Educational Use Research
Education Level UG and PG
Learning Resource Type Article
Publisher Date 2005-08-01
Publisher Place New York
Journal Communications of the ACM (CACM)
Volume Number 50
Issue Number 7
Page Count 8
Starting Page 66
Ending Page 73


Open content in new tab

   Open content in new tab
Source: ACM Digital Library