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Author Bozarth, Jane
Source ACM Digital Library
Content type Text
Publisher Association for Computing Machinery (ACM)
File Format HTM / HTML
Language English
Abstract Researcher and UX designer Sebastian Deterding, who specializes in persuasive design and gameful design discusses "gamification," intrinsic motivation, and good game design.
Age Range 18 to 22 years ♦ above 22 year
Educational Use Research
Education Level UG and PG
Learning Resource Type Discussion
Publisher Date 2011-09-01
Publisher Place New York
Journal eLearn (ELERN)
Volume Number 2011
Issue Number 7


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Source: ACM Digital Library