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Author Vargas R., E. ♦ Arellano G., G. ♦ Beltrán H., D. ♦ Zepeda L., Z. ♦ Quintero R., R. ♦ Vega, L. ♦ México, Sinaloa
Source CiteSeerX
Content type Text
File Format PDF
Subject Domain (in DDC) Computer science, information & general works ♦ Data processing & computer science
Subject Keyword Video Game Development ♦ Mda Game Design ♦ High Level Abstraction ♦ Development Process ♦ Game Development Methodology ♦ Unified Process ♦ Difficult Task ♦ Specific Model ♦ Video Game ♦ Different Type ♦ Technological Complexity ♦ Model Driven Architecture ♦ Game Design ♦ Model Transformation Rule ♦ Essential Characteristic ♦ Game Platform ♦ Executable Java Code ♦ Arcade Game
Abstract Abstract. Game´s development process remains a difficult task due to game platform’s increasing technological complexity and lack of game´s development methodologies for unified processes. In this work we show a way to develop different types of arcade games genre using Model Driven Architecture (MDA). We present a metamodel for game design that allows the specification for a high level abstraction independently of platform. This proposal shows that it is possible to generate a 2D game from the essential characteristics that make up such type of video game. Also, some model transformation rules to generate executable Java code from a specific model are shown.
Educational Role Student ♦ Teacher
Age Range above 22 year
Educational Use Research
Education Level UG and PG ♦ Career/Technical Study
Learning Resource Type Article